Covering Head-to-Toe of Unity
1. VR Pathway
Missions to do: VR Basics, Ergonomics and Optimization
What you’ll learn? Covers software installation, building a VR room with objects, optimizing project and lighting for VR.
2. Valem
Videos to follow: Introduction, Part 1, Part 2
What you’ll learn? Hand presence and building environments.
3. Unity Essentials Pathway
Missions to do: You’re on your own to explore its possibilities.
What you’ll learn? Basics of Unity and how the software fits in with the broader creative industry.
4. Creative Core
Missions to do: Shaders and Materials, Lighting, Post-processing, Audio
What you’ll learn? Changing the properties of 3D objects’ appearance, lighting for indoor and outdoor scenes, creating soundscapes in VR world, enhancing the visual presentation.
5. Have Fun
Now that we got you started, have fun exploring and creating more in Unity!