Covering Head-to-Toe of Unity

Last modified by Vennila Vilvanathan on 2024/12/10 13:10

 

1. VR Pathway

Missions to do: VR Basics, Ergonomics and Optimization

What you’ll learn? Covers software installation, building a VR room with objects, optimizing project and lighting for VR.

2. Valem

Videos to follow: Introduction, Part 1, Part 2

What you’ll learn? Hand presence and building environments.

3. Unity Essentials Pathway

Missions to do: You’re on your own to explore its possibilities.

What you’ll learn? Basics of Unity and how the software fits in with the broader creative industry.

4. Creative Core

Missions to do: Shaders and Materials, Lighting, Post-processing, Audio

What you’ll learn? Changing the properties of 3D objects’ appearance, lighting for indoor and outdoor scenes, creating soundscapes in VR world, enhancing the visual presentation.

5. Have Fun

Now that we got you started, have fun exploring and creating more in Unity!