Naming things

Last modified by Maarten Struijk Wilbrink on 2021/10/18 14:58

Under development

Write human-readable code

Name to promote reuse

Create names for your scripts, methods, variables, but also gameobjects and materials, that promote reuse. One way to do this is to:

  1. First create the code. This may be messy. For instance, if you write the code to 
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